- Work on cuttingedge VR/AR embedded platforms
- Lead lowlevel system development with major crossfunctional impact
About Our Client
Our client is a global technology leader specializing in nextgeneration immersive computing products. They are investing heavily in embedded systems, device security, and highperformance system software to power future VR and AR experiences.
Job Description
- Design and implement lowlevel system components across kernel, drivers, memory, I/O, and synchronization layers.
- Develop efficient drivers and services capable of handling highbandwidth, lowlatency data in constrained embedded environments.
- Lead hardware bringup, system integration, peripheral driver development, and systemlevel performance optimization.
- Debug crosslayer issues spanning bootloader, kernel, firmware, hardware interfaces, and application layers.
- Integrate partnerteam components into the unified product codebase and drive continued systemlevel improvements.
The Successful Applicant
- 6+ years of experience in embedded, BSP, operating system, or kernel development using C/C++.
- Strong handson experience with hardware bringup, board schematics, and interfaces such as GPIO, SPI, I2C, UART, ADC.
- Deep understanding of embedded architecture, Android architecture, and AOSPbased development.
- Extensive experience with RTOS, bootloaders, BSP, or Android kernel.
- Proven track record in system profiling, debugging, largescale codebases, and leading technical workstreams.
What's on Offer
- Opportunity to build foundational system software for future VR/AR products at massive scale.
- Collaborative, crossdisciplinary environment working with hardware, vendors, security teams, and system engineers.
Contact: Tom Wu
Quote job ref: JN-032026-6964473