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We are building a character-driven game universe in which Chinese characters become collectible heroes.
The project combines Eastern fantasy, exploration, character collection and tactical gameplay with a completely new approach to language learning: knowledge is embedded directly into the world and its mechanics rather than presented as a separate lesson
.
Company is founder-funded, with stable development resources, playable prototypes and an experienced core team already in place across engineering, game design and 2D ar
t.
We are looking for a Senior Game UI/UX & Experience Lead to define how the game looks, moves, responds and feels in the player's han
ds.
This is an opportunity to shape the player experience and design language of an original IP from an early stage—not simply maintain an established interface or produce isolated screens inside a large pipel
ine.
The
RoleYou will work directly with the Founder, Lead Engineer, Game Designer and 2D Artist to transform promising prototypes into polished, intuitive and emotionally engaging g
ames.This is not a conventional app or SaaS UX
role.
You will own the connection be
tation
You should be able to look at a playable prototype that simply feels wrong, identify why, and turn that diagnosis into precise, implementable improv
ements.
Core Responsi
bilitiesOwn the Player Ex
perienceEstablish the UI, interaction and presentation language across the Hanzi Heroes u
niverse.Design experiences that are immediately intuitive to younger players while retaining the depth, polish and impact expected from a genuine commerci
al game.
Design Core Game I
nterfacesDesign an
on statesBuild a scalable design system that can support multiple connected titles while maintaining a recognisable
identity.
Direct Motion, Feedback and
Game FeelDefine how important moments unfold from the player's first input through animation, feedback and return o
f control.This ma
reactionsYou understand that changing timing by a fraction of a second can transform an interaction from merely functional into deeply s
atisfying.
Diagnose and Polish Play
able BuildsReview prototypes and identify issues
l game feelCreate interactive prototypes, motion studies, annotated mock-ups and implementation-ready spec
ifications.
Work Across Art and
EngineeringCollaborate closely with the 2D Artist to ensure that characters, environments, UI, animation and VFX form one coherent
experience.Work directly with the Lead Engineer throughout implementation rather than stopping at desi
gn hand-off.Help determine whether a problem should be solved through UI, animation, art, VFX, sound or
engineering.
Requirem
layable buil
stern fantasyChinese-Language Knowledge Is
Not RequiredYou do not need to speak or
read Chinese.
In fact, unfamiliarity with Chinese may be an advantage. Many players will be complete beginners, so you can help identify assumptions that Chinese-speaking team members may overlook and ensure the game communicates clearly through interaction, animation
and feedback.
Curiosity, cultural respect and exceptional game UI/UX judgement are more important than prior lang
Job ID: 151495229