Responsibilities
1 . Use Unity to complete the function development of VR games, and be responsible for the quality and efficiency of the content 2. According to the requirements of game development, use Unity to design and implement functions and tools that can assist development work, and ensure the quality 3. and Project team members collaborate to complete the integration of functions and projects, including SDK access and server interaction 4. Continuous optimization and iteration of existing client components and frameworks to ensure the quality and operational efficiency of deliverables.
Qualifications
1. Complete the development of a Unity mobile game project as a core member 2. More than 3 years of work in the core position of client development Experience 3. Solid C# programming experience, good programming habits 4. Familiar with Android platform game client development, experience in packaging and putting Android games on shelves 5. Experience in Unity client optimization 6. Good code Reading ability 7. Able to communicate effectively with colleagues of various functions inside and outside the project team 8. Love games, have their own favorite game categories, and experience in VR game development is a plus.
ByteDance is a technology company operating a range of content platforms that inform, educate, entertain and inspire people across languages, cultures, and geographies.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.